AXA aka Polonyi Andras is a Techno producer and DJ from Budapest, Hungary. His music is mostly atonal, raw and brutalistic, with a noisy sound. His working method is based on experimentation and accidental accidents with samples which are then roughly processed to become virtual instruments. He first turned to music at the age of 4, later studying classical and jazz piano for years until he finally found the apocalyptic techno that has become his religion. After graduating from IMPRO's music production training, he started working on his first EP, called BOLESTAN. Axa's main musical inspirations are on a pretty wide range. Apart from techno, Serbian punk, grunge, hardcore, noise and drone music as well as Chopin are crucial influences in his music. He is currently working on a new EP called ASHEZ TO TRASHES, a raw, brutal techno-punk flesh specifically for the dance floor.
Adam Bedzsula is an international video clip award winner director, producer and media designer.
He made video clips and festival films when joined Global Illumination in the early years of the crew and as a result started his vj career.
His motivation is to make the hidden meaning of being visible to express and spread the gnosis by visualisation.
One of the underground visionaries of Budapest nights, founder of ArtTrip. He specialises mainly in 3D-CGI, but is also interested in programmed shaders and manipulated video material. He has always had a strong connection with music, which inspires him to build the spaces and dynamics of his visuals. Stage designs for events here and abroad are also associated with his name.
Kati Katona is a multimedia artist, based in Budapest. After she graduated at Budapest Metropolitan University as a media designer, she started working on the fields of generative arts, installation art, live audio/visual performance, 3D animations, motion design. As a part of the group of Global Illumination and also individually, she was involved in many projection mapping projects. In the last few years she was focusing on interaction design, creating video installations. Kati is a part of an audiovisual duo, named Zagar AV Experience, they performed on festivals like Live Cinema Festival and Patchlab festival. Most of Kati’s artworks are strongly inspired by the shapes of nature, biomorphic structures, patterns and algorithms.
I studied fine arts (as a drawing teacher).
I am comfortable in several media. I joined the Global Illumination team in 2019, where I work primarily as a 2D/3D graphic motion designer.
During my university years, I worked as a VJ, which not only immersed me in the world of moving images, but also brought me closer to the underground electronic music culture and in recent years I've been writing and DJing tracks myself.
Attila Márk Kőrös first got acquainted with digital arts through the medium of photography, then through graphics and data visualization he reached 3D and real-time generative design.He graduated in 2021 with a bachelor's degree in Media Design, during his university years he experimented with projection mapping and light art, and in his thesis he explored the possibilities of human interaction and audio reactivity in digital design. The BOLESTAN AV Show, a project developed in collaboration with András Polonyi, will be the first to be launched at Cinema Mystica.
NA'AVI — artist on a voyage through dimensions of design, light and motion; visionary and generative; in spaces and on screens. Navigator of INFIMENSIONS studio, a cluster of vision artists, archisigners & lightworkers on a soul-purpose quest to bridge dimensions and assist with planetary harmonics. From different forms of new media and interactive art, he’s mostly recognized for light installations and generative visuals.
When creating he navigates to both the ancient and the future timelines. Some of his works are more geometrically precise based on sacred grids and ratios; where some other works are more unpredictably generative, entity-like. He believes in the beyond-five-senses multidimensionality of each work and is seeking to activate the transformative potential of art.
Kála Nagy has been interested in graphic design since childhood, and later on she also started to create in visual arts and abstract painting. She graduated from Budapest Metropolitan University in 2017 with a degree in media design and is currently working in CGI as a member of the Global Illumination team.
3D artist and art director from Budapest, Hungary based in Sydney. She lives in symbiosis with her visuals. Her artworks are based on scientific research, dreams, and fashion where she combines procedural and unique forms, graphic design and animation.
Artist known as Antonin K.
Antonin is award-winning Digital Media Artist, Animation Director and Designer.
One of the founding member of artistic group Global Illumination, based in Budapest Hungary.
He is a soul driven digital storyteller who have passion for work and to spread the light.
As a freelancer in the past 10 years he’s been working for major world wide brands like, British airways,
Nespresso, Bulova, Magnum, Ulisse Nardin via Bose-Collins agency in London.
Antonin have 30 years of experience in the fields of Digital Media, Animation and Design.
Proudly he was able to work in animation, games, film and VFX industry for years.
Lately he also directing large scale projection mapping shows and performing on audio/visual events around the Globe.
In his work he try to meet the best, combining latest technology with state of the art visuals, and original storytelling.
“Try Not To Become a Man of Success But Rather Try To Become a Man of Value”
David Vigh is an award winning video director, musician, founder and art director for creative production company Global Illumination, creative director for London based agency BoseCollins and visionary behind Cinema Mystica.
David completed the MA in Digital Arts, Camberwell College of Arts, University of the Arts London in 2003. Having directed numerous music videos, experimental short films and commercials, his work with Global Illumination also includes complex stage designs, content development for state of the art video mapping projects and VJ performances with a psychedelic/transformational edge.
Her journey in the CGI world began in 2013 in the 3D printing industry.
To create something unreal and fictional from pure imagination to make it believable and realistic. To mimic the characteristics of nature but to add the uniqueness and twist of 3D programs. This path took her into the CGI animation world, where her specialisation became to create simulations, models, lighting, texturing based on realistic things but push them beyond every limit. Her inspiration stayed very close to natural forms, and phenomena but she often shapeshifts them into different styles.
First, I would like to describe my journey through the training and qualifications I got over the years. I have started learning 3D Studio Max around I was 10 years old followed by going into a graphic design school at age 14. My passion led me towards photography and I successfully finished my university BSC degree from that. Getting closer to what I do nowadays I learned and graduated from media design as my master's degree. Meanwhile, I self-trained myself in different disciplines such as programming and electronics, and working as a graphics designer and programmer on animations and installations most of the time. I gain my influences from different genres like photography, new media art, experimental art both contemporary and classical. I am also influenced a lot by science and technology as math and physics. I believe it has an imprint on my works. All in all, I can describe my workflow and style as I always work in multiple different disciplines and genres, I can’t imagine it otherwise,